SHERLOCK - THE RIDDLE OF THE CROWN JEWELS (Infocom)
NOTE: The time schedule used in this solution is pretty tight until you've solved London Bridge, so you may have a hard time making everything in time - but don't worry. Apart from the London Bridge puzzle (and the end game, of course), you can pretty much do what you want when you want.
(You begin outside Holmes' house) KNOCK ON DOOR (you are let in), U, N, GET NEWSPAPER, SHOW IT TO HOLMES (he 'wakes up' on the story about the theft of the Crown Jewels), EXAMINE SLIPPER, GET TOBACCO, KNIFE, PIPE, WAIT (a visitor arrives), READ PAPER (it is a lot of clues), WAIT (Holmes leaves), W, GET LAMP, GLASS AND AMPOULE, E, S, D, N, GET MATCHBOOK, S, OPEN DOOR, E (Holmes puts you in charge), LIGHT LAMP, N, E, TURN OFF LAMP, DROP IT, PUT TOBACCO IN PIPE, OPEN MATCHBOOK, GET MATCH, STRIKE IT, LIGHT PIPE WITH MATCH (this way you can bring fire along into the Museum), DROP MATCH, N, ASK HOLMES ABOUT ASH (the thief has an Indian companion), W, EXAMINE STATUES, EXAMINE FAWKES, GET TORCH, LIGHT NEWSPAPER WITH PIPE, LIGHT TORCH WITH NEWSPAPER, EXAMINE CHARLES, GET HEAD, MELT HEAD WITH TORCH (the wax melts, revealing an emerald), GET GEM, E, S (the torch is confiscated), GET LAMP, LIGHT IT, E, BLOW WHISTLE * 2 (a cab - the right one! - appears), ENTER CAB, DRIVE TO WHITEHALL, GET OUT, E, D, LOOK IN ROWBOAT, GET OAR, U, W, S, W, HAGGLE WITH SALESMAN * 2, BUY TELESCOPE (you get a shilling in change which you need later), E, SE, U, OPEN BAG, OPEN BLUE BOTTLE, GET BALLS, WEAR BALLS (they protect your ears against the noise), WAIT (until 7.00 am), GET SAPPHIRE (try 'til you succeed), EXAMINE SAPPHIRE, READ SAPPHIRE SCRATCH WITH GLASS ('2.00' - the meeting time. Holmes gives you a ring to use in an emergency situation), READ EMERALD SCRATCH WITH GLASS ('20/6/87' - date of meeting), D, NW, TURN OFF LAMP, BLOW WHISTLE * 2, ENTER CAB, DRIVE TO COVENT GARDEN, GET OUT (you see an ill woman), REMOVE BALLS, DROP THEM, REMOVE HAT, DROP IT AND MATCHBOOK, GET STETHOSCOPE (from hat), WEAR IT, LISTEN TO GIRL (if her heart beats too FAST, give her the ORANGE pills, if too SLOW, give her the YELLOW pills found in the blue bottle. One way or the other you save her and she gives you a carnation needed for the meeting!), REMOVE STETHOSCOPE, PUT IT IN HAT, WEAR HAT, N, E, S, W, ASK FOR PIGEON (you get the trained bird), E, BLOW WHISTLE * 2, ENTER CAB, DRIVE TO TRAFALGAR SQUARE, GET OUT, LOOK AT STATUE THROUGH TELESCOPE (you spot a ruby!), SHOW RUBY TO PIGEON, TELL PIGEON TO GET RUBY (clever bird, huh?), THROW IT (it fetches the ruby), DROP TELESCOPE, BLOW WHISTLE * 2, ENTER CAB, DRIVE TO PINCHIN LANE, GET OUT, W, ASK FOR PIGEON (you get the ruby), READ RUBY SCRATCH WITH GLASS ('Wear a carnation' - at the meeting), E, BLOW WHISTLE * 2, ENTER CAB, DRIVE TO THE EMBANKMENT, GET OUT, ENTER BOAT, INSERT OAR IN OARLOCK, WEIGH ANCHOR, S, ROW EAST * 2, DROP ANCHOR, EXAMINE BRIDGE (you see some moss), WAIT (until 8.45 am), GET MOSS (it contains an opal), READ OPAL SCRATCH WITH GLASS (password: swordfish), WEIGH ANCHOR, ROW WEST * 2, N, GET OUT.
N, W, N, N, W, NE (British Museum), N, E, OPEN BOOK (the librarian starts talking), SHUT UP (!), OPEN BOOK, READ BOOK ("How to read invisible writing"), W, S, SW, S, S, S, SW, E (The Abbey - this is the one mentioned in the 1st clue), S, SE, DROP PIPE, GET PAPER AMD CRAYON, NW, OPEN DOOR, S, W, READ SIGN ("Henry IV" - so clue 4 must refer to Henry V!), E, N, N, EXAMINE TOMB (Newton - he is in clue 3), OPEN PACQUET OF PAPER, GET BROWN PAPER, PUT IT ON TOMB, RUB IT WITH CRAYON (the writing comes off), GET IT, E, N, N, LOOK (you see some candles -> heat!), HEAT BROWN PAPER OVER CANDLES, READ BACK OF BROWN PAPER (a hint on the bank box no.), PUT IT IN BAG, S, E, EXAMINE TOMB (Elizabeth I - she's the 2nd clue!), GET YELLOW PAPER, PUT IT ON TOMB, RUB IT WITH CRAYON, GET IT, S, W, EXAMINE TOMBS (Henry IV), GET BLUE PAPER, PUT IT ON HENRY'S TOMB, RUB IT WITH CRAYON, GET IT, DROP CRAYON AND PACQUET, E, N, W, N, HEAT YELLOW PAPER OVER CANDLES, READ BACK OF YELLOW PAPER (the clue refers to Mme Tussauds - which is already solved!), HEAT BLUE PAPER OVER CANDLES, READ BACK OF BLUE PAPER (clue on the Nelson statue puzzle - solved, too!), DROP BLUE PAPER AND YELLOW PAPER, S, S, W, W, BLOW WHISTLE * 2, ENTER CAB, DRIVE TO THE MONUMENT, GET OUT, READ PLAQUE ("1666" - since the Battle of Hastings was in 1066, the right bank box must be 1666-1066 = 600!), NW, NW, EXAMINE URCHIN (it's Wiggins, Holmes' assistant), GIVE SHILLING TO WIGGINS, ASK WIGGINS TO STEAL KEYS (you get one), N ("Don't bribe me" - HINT HINT!!), GIVE OPAL, RUBY, SAPPHIRE AND EMERALD TO GUARD, N, EXAMINE DOOR (see a dial), REMOVE HAT, GET STETHOSCOPE, WEAR IT, LISTEN TO DIAL, TURN DIAL RIGHT * 2, LEFT, RIGHT * 2 (the door opens), W, UNLOCK BOX 600 (brown paper clue!) WITH KEY, GET TOPAZ, READ TOPAZ SCRATCH WITH GLASS ('Bar of Gold' - the meeting place), E, S (Holmes is kidnapped - an emergency situation!), W, W, W, S, W, ASK FOR MYCROFT HOLMES, GIVE RING TO BUTLER (Mycroft gives you a password for Tower of London), E, BLOW WHISTLE * 2, ENTER CAB, DRIVE TO TOWER OF LONDON, GET OUT, E, E, *** password *** (you enter), N, N, SE, U, GET MACE, D, NW, NE, EXAMINE KEG, HIT BUNG WITH MACE (the wine runs out), LOOK IN KEG (it contains a garnet), ASK WIGGINS TO GET GARNET, READ GARNET SCRATCH WITH GLASS ('Give me to Akbar'), SW, E, D, WEAR ARMOUR, U, W, S, S, S, GET PADDLE, PULL CHAIN (the weight of the armour helps you), S, ENTER BOAT, WEIGH ANCHOR, S, PADDLE WEST * 3, N, REMOVE ARMOUR, E, E, D, W (Bar of Gold)
REMOVE STETHOSCOPE, DROP IT, GET AMPOULE, PUT IT IN HAT, WEAR HAT You should now have LOADS of time left, so start WAITing FOR XX HOURS, until the time is Monday, 2.00 a.m. ASK FOR AKBAR, *** password *** (the one from the opal, usually 'swordfish'), GIVE GARNET TO AKBAR.
You are taken to Moriarty's hideout and tied up. The timing is crucial in the next section, you can't afford to miss a single turn until both crooks are captured.
REMOVE HAT, GET AMPOULE, HOLD BREATH, BREAK AMPOULE (the two men faint), GET KNIFE, CUT ROPE WITH KNIFE, TIE MORIARTY AND AKBAR WITH ROPE (phew! Now you may pass out in peace!!), GET KEY, JEWELS AND WHISTLE, UNLOCK DOOR WITH KEY, OPEN IT, OUT, BLOW WHISTLE * 2, ENTER CAB, DRIVE TO BUCKINGHAM PALACE, GET OUT, GIVE JEWELS TO GUARD.....................
That's it! The end of one of Infocoms best adventures ever!
Jacob Gunness - sometime in the late 80's!